
I just came across a really useful resource published by Punchcut, a design toolset from managing screen resolutions: Pixel Proliferation.
The device landscape for which we design is always changing and the device types are always proliferating. And with the increasing demand for unique mid-screen devices, it is becoming an even more arduous task to keep things straight.
The UI projects range from HVGA mobile devices with touchscreens to high-definition televisions with 5-way input and Punchcut is offering the toolset to download here. (via Vivek)
(via UXMag) - The video below was put together by Lyle Alzaldo and some of his friends. It's an animated tribute to UX design for a pick-me-up. Enjoy!
Forum Nokia just renewed the Quick Guide to User Experience with the name Design Process in a Nutshell. It is now publicly available in the Design and User Experience library. Check it out here.
On the Android developers blog was published a really interesting article about best practices for UI features and behavior patterns used to design and implement Twitter for Android:
Along with our regular updates of the Android platform, we like to build example applications that showcase best practices for UI features and behavior patterns, to help our 3rd party developers create even richer applications.
For example, the Twitter for Android application that we worked with Twitter to design gives you, the 3rd party developer, a working example of how you can customize and build an application that’s both fun and highly functional. This blog post is meant to showcase these patterns along with some recommended implementations as you start to develop your applications around them.
Read the full post here.
WhyMCA Spring 2010 is the first italian Mobile Developer Conference. An event oriented to developers and mobile enthusiasts. The conference is scheduled for friday, May 21 in Milan (Politecnico di Milano - Campus Bovisa) and it's completely free. The event will cover topics like:
- Android, iPhone, Windows Phone 7, Qt, Flash mobile, Vodafone 360, framework cross-platform, mobile web...
- Mobile Gaming, Augmented Reality, Mobile Security...
- Application Design & Usability, Mobile User Experience...
Read more information on the official event website.
(via UXmag) - Luke Wroblewski has posted some useful resources about touch gestures on his blog, a unique set of resources for software designers and developers working on touch-based user interfaces.
The first resource is a Touch Gesture Reference Guide. The second resource is a roundup of the multi-touch gestures and diagram styles used by a number of different design groups on a range of input devices, including Apple's multi-touch trackpad and Magic Mouse, Windows 7 for multi-touch, Wacom's Bamboo device, and others.

Forum Nokia is hosting a interesting two-session webinar about User Experience and Design Resources on January 28th.
What is user experience, anyways? Arabella David will give you the basics of what user experience is, and how elements of it can be used in developing an easier to use, more efficient application. We will review the free resources available online, the evaluations you can purchase for your app, and events where you can sit down face to face with a user experience specialist and immediately improve your app.
January 28th
Session 1 1pm London | 3pm Helsinki. Register here.
Session 2 11am San Francisco | 2pm New York. Register here.














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