A new great article went live on the Adobe Developer Connection website: Designing for the RIM BlackBerry PlayBook. In this article Paul Trani describes some fundamental design strategies you need to know while developing AIR applications for the RIM tablet.
Designing mobile content for the RIM BlackBerry PlayBook offers many new opportunities to engage audiences in exciting new ways. [...] BlackBerry smartphones hold 17.5 percent of the global smartphone market share, so your target audience could be quite large. [...] you can easily create business and productivity applications. You can also choose to extend the core components and design a rich, immersive experience from the ground up.
Read the whole article here.

Forum Nokia just published the QML UI Templates Library which provides commonly used UI-components for generic use with QML. This library is not meant to replace the official Qt Components-project but to provide larger templates for developers to take a look and utilize in their own projects.
The UI Templates Library contains reusable UI elements and templates used in the example applications RSSReader Example and Restaurant Application Example.
They are aimed to be the basic building blocks of QML applications focusing on the UI. They are not only elementary UI components, like buttons or switches, but rather more comprehensive templates like four views with tab navigation bar or a list view + details view integrated.
Read more information here.

I just came across a really useful resource published by Punchcut, a design toolset from managing screen resolutions: Pixel Proliferation.
The device landscape for which we design is always changing and the device types are always proliferating. And with the increasing demand for unique mid-screen devices, it is becoming an even more arduous task to keep things straight.
The UI projects range from HVGA mobile devices with touchscreens to high-definition televisions with 5-way input and Punchcut is offering the toolset to download here. (via Vivek)
Flash Development for Android Cookbook by Joseph Labrecque is now available for pre orders. I am among the technical reviewers for the book and I can say it's full of cool stuff inside there!
The Flash Development for Android Cookbook enables Flash developers to branch out into Android mobile applications through a set of essential, easily demonstrable recipes. It takes you through the entire development workflow: from setting up a local development environment, to developing and testing your application, to compiling for distribution to the ever-growing Android Market.
Good news for AIR mobile developers. With the release of AIR 2.6 mobile, Adobe improved iOS support to keep all platforms (including Android, PlayBook etc..) synchronized from now on! Take a look at Ryan Stewart showcasing new features of AIR for Mobile 2.6, and how they enable iOS developers to create rich applications for devices.
And be sure you dont miss this great ADC article from Christian Cantrell about iOS features in Adobe AIR 2.6.
We recently did some intensive testing on Android Face Detection capabilities investigating various solutions. Francesco Florio (Small Screen Design) wrote a very interesting article about our findings and the features and issues related to Android face detection, in order to create a Demo application that allows realtime human face tracking. You can read the full post here.
This is just the first part of the whole content, so, stay tuned!
(via UXMag) - The video below was put together by Lyle Alzaldo and some of his friends. It's an animated tribute to UX design for a pick-me-up. Enjoy!

We, at Small Screen Desing, have just published a new awesome Live Wallpaper on the Android Market: Flick Ur Pics.
Flick Ur Pics is as simple as cool. It lets you show a distinct background image from your gallery for each home screen page! Just flick with your finger between home screens to see the wallpaper changing using all your gallery images. With few taps you can select a favorites list of images from the whole device library to be used as wallpaper.
You can choose between fade or slide animation type for the transitions, and how to display your pictures in every home screen selecting the fill mode you prefer (tile mode, stretch mode, fill mode). You can also enable automatic rotation between backgrounds with different timings.











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