After almost a year in the making, working with the world famous artist Jon Burgerman – ustwo™ finally announces the launch of the already infamous Inkstrumental™.
The app lets you make and share crazy music with your friends. You can choose from a vast array of characters, each with their own weird sound that when tapped, is automatically played, recorded and added to the wonky, hypnotic, rolling beats. For more info visit www.inkstrumental.com or Jon Burgerman.
Christian Cantrell demonstrates a Reversi game that runs on the desktop, in the browser, and on the iPad, iPhone, and on Android devices -- all using the exact same code base.
The Boston Adobe Mobile and Devices User Group is holding an eSeminar on Thursday April 15th at 12 PM EST (check your time). Speaker for this eSeminar is Matt Pollitt from digital agency ustwo™. He will talk about the company ustwo and the mobile projects they are working on.
Topics: ustwo™
When: Thursday April 15th at 12 PM EST
eSeminar link: http://adobechats.adobe.acrobat.com/ustwo/
Speaker: Matt Pollitt
Matt will talk about ustwo™ Flash Lite mobile projects (for example: b@tv), their distribution, performance issues and results. You don't want to miss! More info here.
(via MobileCrunch !!!) - Today, UK design firm ustwo has launched PositionApp, an iPhone application that provides data regarding the top 300 apps in the App Store from the last 6 months. The price of the app would have been $7, but AdMob (well, Google technically) is sponsoring the app so that it is free for the next two months.
With over 100,000 apps (and growing) in the iTunes app store and 10,000 new apps submitted every week (according to Apple), it’s a crazy world of apps to navigate. PositionApp™ is your pocket gateway to the ups and downs of global app chart success.
Get PositionApp for free NOW!

New useful resource released by teehan+lax to help designers who want to begin working on iPad projects and create custom UI elements on the fly:
Now that Apple has officially released the iPad we want to start designing for it. While Apple’s interface builder is great, it doesn’t really allow us to create custom UI elements on the fly. We decided to take a page from our iPhone GUI PSD and create one for the iPad.
Read the full post here and/or download the iPad GUI PSD.
UX Magazine published a very interesting article summarizing most important considerations (from Apple) to take in mind designing application for the iPad.
Apple's Human Interface Guidelines for the iPad outline how to create user interfaces optimized for the iPad device. According to Apple, the best iPad applications: downplay application UI so that the focus is on content; present content in beautiful, often realistic ways; and take full advantage of device capabilities to enable enhanced interaction. [...]
Read the full article here.

Apple today announced the long awaited iPad! A great device and a completely new world for devices developers:
The best way to experience the web, email, photos, and video. Hands down. Imagine being able to page through websites, write an email, flick through photos, or watch a movie. All on a big, beautiful, Multi-Touch screen. With just the touch of a finger. Read all details here.
As expected Adobe announced the upcoming support (Packager for iPhone) for the increased screen size and resolution of the iPad. Exciting! Let's wait further news on the topic.
Lee Brimelow (Platform Evangelist at Adobe) published today his Flash Player 10.1 multi-touch FAQ page. Lee tried to answer to the most asked questions that have come up after the publication of Lee's videos and examples...
As you can tell I have been having tons of fun lately playing with the new multi-touch and gesture APIs in Flash Player 10.1 and AIR 2.0. Based on my videos and examples there have been a ton of questions that have come up, many of which I didn’t know the answers to. There are still many things to test and I will pick Danny Dura’s brain while we are sunning ourselves this week in Brasil. Danny has done a lot of work with these APIs and will be doing a session on them at Flash Camp Brasil. Below are some answers to the most asked questions that have come up.
You can read the full post here.

















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