Aug 052011

The FlashCamp Italy is back and will take place friday, September 23 in Rimini. The cool news is that this year the main track will be put side by side with two vertical "unconferences" about:

  • Mobile development with the Flash Platform
  • Open Source: from "forma mentis" to "de iure condendo"

Confirmed speakers so far: Michael Labriola, James Ward, Justin MCLean, Michelle Yaiser, Christian Ferranti, Marco Fusetti (aka jaco@pixeldump), Giorgio Natili. I have to say this is going to be an awesome event! You can find more information and updates here (italian).

Jun 302011


Flash Development for Android Cookbook by Joseph Labrecque is now out for sale and I'm very proud to be among the book's technical reviewers! The book contains 372 pages of useful information and solid recipes for developing killer Android applications using Flash Platform technology.

The Flash Development for Android Cookbook enables Flash developers to branch out into Android mobile applications through a set of essential, easily demonstrable recipes. It takes you through the entire development workflow: from setting up a local development environment, to developing and testing your application, to compiling for distribution to the ever-growing Android Market.

Read more information on Joseph's blog here.

Mar 292011

Flash Development for Android Cookbook by Joseph Labrecque is now available for pre orders. I am among the technical reviewers for the book and I can say it's full of cool stuff inside there!

The Flash Development for Android Cookbook enables Flash developers to branch out into Android mobile applications through a set of essential, easily demonstrable recipes. It takes you through the entire development workflow: from setting up a local development environment, to developing and testing your application, to compiling for distribution to the ever-growing Android Market.

Mar 212011

Good news for AIR mobile developers. With the release of AIR 2.6 mobile, Adobe improved iOS support to keep all platforms (including Android, PlayBook etc..) synchronized from now on! Take a look at Ryan Stewart showcasing new features of AIR for Mobile 2.6, and how they enable iOS developers to create rich applications for devices.

And be sure you dont miss this great ADC article from Christian Cantrell about iOS features in Adobe AIR 2.6.

Dec 172010

(via John Nack) - Good news: the new Flash Player 10.2 (download the beta) offers a new, video-playback-optimized mode called Stage Video which uses the GPU acceleration added earlier this year.

Stage Video requires Flash developers to update the code in video players, so simply updating to the new player won’t automatically improve CPU usage on all sites, but YouTube has already updates its player & others will follow. If you’re a Flash developer and want to start experimenting, check out this tutorial from Lee Brimelow.

Take a look at the video demo here.

Oct 202010

I'm happy to announce that 10x10 Mobile is now part of the Kero Mobile News Service! Kero Mobile is a service oriented mobile AppStore which allows users to access mobile applications, games, media, music, social networking communities, news, sport news, blogs, city information, RSS feeds and more.

Sep 102010

Apple finally removed all restrictions on the development tools used to create iOS apps:

(from the press release:) In particular, we are relaxing all restrictions on the development tools used to create iOS apps, as long as the resulting apps do not download any code. This should give developers the flexibility they want, while preserving the security we need.

Definitely a great news for all third party developers out there just waiting for this news. Restrictions were introduced by the famous 3.1.1 section of the iOS Developer Program License Agreement which now sounds a lot more  "open". Section 3.3.1 old version:

3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).

Section 3.3.1 new version:

3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and
must not use or call any private APIs.

You can read more about the breaking news here and here.

Jul 302010

I just published a short tutorial about how to set up, compile and test an AIR for Android project using just Eclipse and FDT without even opening the Flash IDE:

If you own an Android 2.2 (Froyo) device you must know that you can already start building (and testing!) your AIR 2.5 applications for Android. There’s more: if you are an FDT user like me you should be glad to know that is very easy to build and package our AIR4Android applications without even leaving our favorite tool!

Read the full tutorial here.