This year I will have the honor and pleasure to represent Small Screen Design at MAX 2011 in Los Angeles and showcase our Cassandra Stand application. This will be my first MAX, so if you'll be there too and if you like, just stop by and say Hi!
The FlashCamp Italy is back and will take place friday, September 23 in Rimini. The cool news is that this year the main track will be put side by side with two vertical "unconferences" about:
- Mobile development with the Flash Platform
- Open Source: from "forma mentis" to "de iure condendo"
Confirmed speakers so far: Michael Labriola, James Ward, Justin MCLean, Michelle Yaiser, Christian Ferranti, Marco Fusetti (aka jaco@pixeldump), Giorgio Natili. I have to say this is going to be an awesome event! You can find more information and updates here (italian).
This is looking seriously cool. The phone version of the Android Market is going to change for better:
The new Market client is designed to better showcase top apps and games, engage users with an improved UI, and provide a quicker path to downloading or purchasing your products. For developers, the new Android Market client means more opportunities for your products to be merchandised and purchased.
Read more on the Android developers blog.

Flash Development for Android Cookbook by Joseph Labrecque is now out for sale and I'm very proud to be among the book's technical reviewers! The book contains 372 pages of useful information and solid recipes for developing killer Android applications using Flash Platform technology.
The Flash Development for Android Cookbook enables Flash developers to branch out into Android mobile applications through a set of essential, easily demonstrable recipes. It takes you through the entire development workflow: from setting up a local development environment, to developing and testing your application, to compiling for distribution to the ever-growing Android Market.
Read more information on Joseph's blog here.
Recently I had the opportunity and time to read a nice book related to native Android UI development: Android User Interface Development (Beginner's Guide) by Jason Morris - Packt Publishing.
Since the book itself claims to be a Beginner's guide it offers a very good hands on approach to learning Android UI development. A really useful and practical guide tο take уου step-bу-step through thе process οf developing user interfaces tο gеt уουr applications noticed.
Definitely a good read for both the beginner or for the Java developer who want to take its Android development skills one step further. You will not find informations like how to setup your IDE and development environment, it's all code, samples and tips... directly to the point:
Working through examples, code-snippets, and screenshots this book introduces the fundamentals of good user-interface design from a developer's point of view. This book will put you above the rest by showing you how to build striking user interfaces to grasp your app users' attention enough to make them shell out some bucks to buy your application.
Interested? Ream more details here!
For the second year in a row I'll be present at the most interesting mobile developer conference here in Italy, the WHYMCA. And this time the whole Small Screen Design crew will join me! The conference will take place in Milan the 20th-21th May and will cover lots of interesting topics from development to design and user experience.
There will be also a whole Flash Camp about AIR Mobile and Playbook development! Among the Flash Camp speakers there are well known professionals like Mihai Corlan, Andrea Trento and Luca Mezzalira. Ah! Alessandro La Rosa is a speaker too! You can find the agenda and all information about the event here (italian). Stop by and say hi if you'll be there too!
Flash Development for Android Cookbook by Joseph Labrecque is now available for pre orders. I am among the technical reviewers for the book and I can say it's full of cool stuff inside there!
The Flash Development for Android Cookbook enables Flash developers to branch out into Android mobile applications through a set of essential, easily demonstrable recipes. It takes you through the entire development workflow: from setting up a local development environment, to developing and testing your application, to compiling for distribution to the ever-growing Android Market.
Good news for AIR mobile developers. With the release of AIR 2.6 mobile, Adobe improved iOS support to keep all platforms (including Android, PlayBook etc..) synchronized from now on! Take a look at Ryan Stewart showcasing new features of AIR for Mobile 2.6, and how they enable iOS developers to create rich applications for devices.
And be sure you dont miss this great ADC article from Christian Cantrell about iOS features in Adobe AIR 2.6.












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