May 192010

On the Android developers blog was published a really interesting article about best practices for UI features and behavior patterns used to design and implement Twitter for Android:

Along with our regular updates of the Android platform, we like to build example applications that showcase best practices for UI features and behavior patterns, to help our 3rd party developers create even richer applications.

For example, the Twitter for Android application that we worked with Twitter to design gives you, the 3rd party developer, a working example of how you can customize and build an application that’s both fun and highly functional. This blog post is meant to showcase these patterns along with some recommended implementations as you start to develop your applications around them.

Read the full post here.

May 032010

As mobile devices, platforms, and app stores proliferate, it's more important than ever to have the latest device information at your fingertips. Adobe Fireworks CS5 is integrated with Adobe Device Central CS5, enabling you to leverage handset data and work more productively from inception to final launch of your mobile project.

On the Adobe DevNet was recently published an interesting article (from Liz Myers) about how to harness the power of Fireworks combined with Device Central in "mobile" common workflows: Mobile workflows using Fireworks CS5 and Device Central CS5. Enjoy!

Apr 272010

(via Forum Nokia) - The visual style of a Web Runtime widget can make or break the success of the app. The Widget Design Tutorial guides designers through the visual styling of a Web Runtime widget using XHTML and Cascading Style Sheets (CSS). The widget uses the COLOURlovers.com web API, and allows users to search for and view popular colours, palettes, and patterns.

he Hue widget described in this tutorial is specifically designed and optimised for the Nokia 5800 XpressMusic device but can be used with all S60 5th Edition Devices. You can download a copy of the widget from the Forum Nokia website.

Apr 272010

(via UXmag) - Luke Wroblewski has posted some useful resources about touch gestures on his blog, a unique set of resources for software designers and developers working on touch-based user interfaces.

The first resource is a Touch Gesture Reference Guide. The second resource is a roundup of the multi-touch gestures and diagram styles used by a number of different design groups on a range of input devices, including Apple's multi-touch trackpad and Magic Mouse, Windows 7 for multi-touch, Wacom's Bamboo device, and others.

Mar 272010

Ovi Daily App Blog just published a nice review of 10×10 Mobile. Thank you blog.ovi.com.

Mar 112010

(via Vivek) - A new article posted in Adobe Devnet by Dave Zuverink on “Design tips for creating mobile RIAs”.

Mobile-specific websites (mobile RIAs) can be built with various combinations of HTML, JavaScript, or Adobe Flash technology. This article focuses on exploring some of the design opportunities offered by such websites. I describe what a mobile RIA is and why you should build one. I then provide several tips for making your mobile RIA a compelling experience for your users.

Read the full article here.

Feb 232010

(via Biskero) - Forum Nokia published a new resource: Graphic Optimisation Tips for mobile design and development.

This document contains graphic optimisation tips for mobile design and development. It covers optimising the use of graphics in the browser, in native applications, within Flash Lite, and within themes.

Discover more about designing for mobile at forum.nokia.com/designcenter.

Feb 162010

Adobe made available a draft version of  "Optimizing Mobile Content for the Adobe Flash Platform." Adobe worked with Adobe ActionScript expert Thibault Imbert to provide tips and tricks for improving the performance of ActionScript applications running on mobile devices.

Through code examples and use cases, this document outlines best practices for developers deploying applications on mobile devices. It covers general concerns, such as memory and CPU usage, then addresses ActionScript optimizations specific to mobile devices. This document focuses on best practices for applications running inside a mobile browser, but these best practices also apply to Adobe® AIR® applications. In addition, they apply to applications created using the Packager for iPhone in Adobe® Flash® Professional CS5.

A great resource. Check it out!