I'm happy to announce that 10x10 Mobile is finally available for download on OviStore and Getjar! Here's a quick video showing the app in action:
Download it NOW and share your comments!
Flash Player 10.1 will become available in the first half of 2010 and Mark Doherty just published more details about flash Player 10.1 installation and update process.

One of the most important parts of our work with our Open Screen Project OEM partners is to enable the seamless discovery, installation and update of Flash Player 10.1 on device platforms. I know that some have asked questions on this, and so I’m glad to bring you some responses, if a little late.
Read the full post here.
(via MobileCrunch) - The first videos of Symbian 4 have just been released for public consumption:
And I must agree with the following comment:
The first videos of Symbian^4 have just been released for public consumption, and we can’t help but notice that they seem very.. uninspired. Actually, perhaps that’s inaccurate. They’re very inspired. Directly inspired. By the competition.

(via Biskero) - Forum Nokia published a new resource: Graphic Optimisation Tips for mobile design and development.
This document contains graphic optimisation tips for mobile design and development. It covers optimising the use of graphics in the browser, in native applications, within Flash Lite, and within themes.
Discover more about designing for mobile at forum.nokia.com/designcenter.
Last Friday, Adobe and Condé Nast unveiled a new digital magazine experience based on WIRED magazine at the TED conference in Long Beach, California. Built on Adobe AIR and developed with Condé Nast, the tablet prototype we showed during the TED "Play" session illustrates the possibilities for magazine publishers to reach readers in new ways. Really cool UX. Enjoy the video below.
Adobe made available a draft version of "Optimizing Mobile Content for the Adobe Flash Platform." Adobe worked with Adobe ActionScript expert Thibault Imbert to provide tips and tricks for improving the performance of ActionScript applications running on mobile devices.
Through code examples and use cases, this document outlines best practices for developers deploying applications on mobile devices. It covers general concerns, such as memory and CPU usage, then addresses ActionScript optimizations specific to mobile devices. This document focuses on best practices for applications running inside a mobile browser, but these best practices also apply to Adobe® AIR® applications. In addition, they apply to applications created using the Packager for iPhone in Adobe® Flash® Professional CS5.
A great resource. Check it out!
(via Jappit) - Forum Nokia recently published a very interesting guide about RIAs for mobile devices: A developer’s guide to creating Rich Internet Applications for Nokia devices. This guide describes the steps of technology selection, design, development, testing, and go-to-market for Rich Internet Applications created for Nokia devices. Download the pdf version here.
(via Adobe) - Couple days ago at Mobile World Congress 2010, Adobe made a couple of exciting announcements: advancements to the Adobe Flash Platform including unveiling AIR on mobile devices and Adobe joins LiMo Foundation to bring Flash Platform to the LiMo Platform.
Adobe unveiled AIR running on Android OS. Expected to ship later this year, AIR for Android takes advantage of mobile features from Flash Player 10.1 and is optimized for mobile screens. Developers can use Flash Professional to build apps for the iPhone and deliver those same apps to other platforms on AIR, including Android. [...]
Read more here.



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